<aside> π’
See the matchup channel on Edβs discord for matchup information as well
</aside>
Move | Punish Option |
---|---|
Sweep (-11 ob) | Punish w/ sMK at all ranges |
Very poorly spaced sHK (-4 ob) | Punish with sLP/cLP > sMP combo |
Poorly spaced cMK (-6 ob) | Punish w/ cLK. fHP also beats cMK |
Power charge | All power charge versions can be punished with sMP (pc) > sHP combo except for a very well spaced L Power Charge which is -6 on block. |
You can get more optimal punishes with sHP or sHK starters on poorly spaced M and H versions of the move. | | Quick burn (-6 ob) | Punish with sLK or cLK at virtually any range on block | | Poorly spaced M burn knuckle (-3 to -6 ob) Poorly spaced H burn knuckle (-4 to -8 ob) | Both burn knuckles can be made safe and even plus with proper spacing, but punishing poorly spaced ones with sLP makes sense given that youβd use this button to try to take your turn back anyway. |
Pretty sure Edβs DP is too slow to check Terryβs cMK tc into DR and would need to interrupt with a super (need to test)
https://www.youtube.com/watch?v=QGaA-tvRX_s
https://www.youtube.com/watch?v=zXeLZ6PXwVI
β Check mark means you can use any safe jump option freely. βοΈ Blue checkmark means they can beat certain jump in options under certain conditions.
*Note that +41 knockdowns are less common with the Elena update.
Character | +38 | +39 | +40 | +41 | +42 | Notes (all info here is based on corner safe jumps) |
---|---|---|---|---|---|---|
Aki | βοΈ | βοΈ | βοΈ | βοΈ | βοΈ | β’ In order to beat OD Slide w/ your jump in you must use an OS. To do this, do your jHP, press throw just before landing, then press your follow up option (sHK usually). If you donβt do this then Akiβs OD Slide can beat your jHP, but her slide always loses to empty jump throw ofc. |
Akuma | βοΈ | β | β’ Akuma can beat +41 safe jump options with his 5f L DP (but you can still beat this with an empty jump) | |||
Bison | β | β | β | β | β | |
Blanka | β | β | β | |||
Cammy | βοΈ | β | β’ Cammy can beat +41 safe jump options with her 5f L DP (it loses to empty jump though) | |||
Chun Li | βοΈ | β | β’ Chun can beat +41 safe jump options with her 5f L DP (it loses to empty jumps though) | |||
Dhalsim | β | β | β | β | β | |
DJ | β | β | ||||
E. Honda | β | β | β | β | βοΈ | β’ Must use jLP when safe jumping E Honda when +42. OD Headbutt beats jHP otherwise. |
Ed | β | β | β | β | β | |
Elena | βοΈ | β | β’ Elena can beat +41 safe jump options with her 5f L DP (it loses to empty jumps though) | |||
Guile | βοΈ | β | β’ Guile can beat +41 safe jump options with his 5f L Reversal, but it can whiff in the corner | |||
Jamie | βοΈ | β | β’ Jamie can beat +41 safe jump options with his 5f L DP (it loses to empty jumps though) | |||
JP | βοΈ | βοΈ | β’ JPβs OD Amnesia can beat all safe jump attack attempts, however, if he is burned out he canβt beat +41 or +42 jump ins. His amnesia can be baited w/ empty jump however. | |||
Juri | βοΈ | β | β’ Juri can beat +41 safe jump options with her 5f L/M DP (but you can still beat this with an empty jump) | |||
Ken | βοΈ | β | β’ Ken can beat +41 safe jump options with his 5f L DP (can be baited with empty jumps though) | |||
Kimberly | βοΈ | βοΈ | β | β | β’ Kimβs OD reversal can beat +40 jump ins. At +38 and +39 it will whiff in the corner | |
Lily | βοΈ | βοΈ | β’ Lily can beat all safe jump in attempts when she has wind. Without wind only +41 and +42 are totally safe. Her wind reversal be baited with empty jump though on any knockdown though. | |||
Luke | βοΈ | β | β’ Luke can beat +41 safe jump options with his 5f L DP (but you can still beat this with an empty jump) | |||
Mai | βοΈ | β | β’ Mai can beat +41 safe jump options with her 5f L DP (but you can still beat this with an empty jump) | |||
Manon | β | β | β | β’ Because her LVL 3 has startup, you can jump out after the animation if she tries to use it on your safe jump | ||
Marisa | β | β | β | βοΈ | βοΈ | β’ Marisa's OD Scutum can beat jHP safe jump in attempts at +41 & +42 (you can use jLP to be safe but donβt get a punish) |
β’ For some reason her OD Scutum whiffs when safe jumping at +38, 39, and 40 in the corner. Can always safe jump with jHP her when she is burned out tho. | ||||||
Rashid | β | β | ||||
Ryu | βοΈ | β | β’ Ryu can beat +41 safe jump options with his 5f L DP (but you can still beat this with an empty jump) | |||
Terry | βοΈ | β | β’ Terry can beat +41 safe jump options with his 5f L DP (but you can still beat this with an empty jump) | |||
Zangief | βοΈ | βοΈ | βοΈ | βοΈ | βοΈ | β’ Can always safe jump unless he has LVL 3, otherwise to beat that option youβd need to either hold up or back dash on landing or use an anti LVL 3 OS |