<aside> 📢 • As of June 3, 2025 (Elena) patch opponents can wake up in place which can punish KRF (which was used to take space before)
Main option now is to simply dash forward once to take space
</aside>
<aside> 📢
You can meaty DI opponents (mostly effective against opponents who are burned out and can’t DI back)
You can meaty OD Flicker opponents as well (for use against burned out opponents, haven’t seen high level Ed’s use this yet tho)
These same options work with Back throw in the corner or on pc backthrow midscreen (needs testing/verifying)
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Option | Beats | Loses to |
---|---|---|
⭐ PDR > Throw (manually timed) |
The size of the opponents hurtbox can change slightly depending on their wakeup option,. This can make your throw timing a bit tricky/unreliable | Blocking/Parry/Delay buttons Wake up buttons | DP/Reversal Backdash Throw/Delay Throw Wake up jump/backdash | | ⭐ PDR > sLP (whiff) > Walkback
Back dash can be used instead of walkback
| DP/Reversal Delay throw (1f or more of delay) Tap parry | Throw (instant, or 8f or more of delay from long range throw like Gief) Wake up low Wake up jab/buttons (loses turn) Jump (can potentially AA them) Back Dash (can potentially hit them after the shimmy) | | ⭐ PDR > manual timed cMK (+3 OB, +12 OH)
*You can use other buttons of your choice too
You can delay your button press to try to beat delayed wake up options (this loses to throw)* | Throw Wake up buttons Jump Back Dash | Reversals PP Delay Tech/jab (they block) Block | | PDR > whiffed cLP > block
c*LP stops your momentum making opponents grab whiff (except Gief’s throw)
Haven’t seen high level Ed do this yet* | Reversals Wakeup throw (instant or delayed, EXCEPT Gief’s) Tap parry (you can pc grab them) | Command grabs (you are likley in range of some command grabs) Jump (can DP or jump back jab them) Wake up jab/delay jab (loses turn) Blocking (you are -3) | | PDR > Block | Reversals Tap parry | Throw (instant or delayed) Command grabs Jump (can AA them) Wake up jab/delay jab (loses turn) | | PDR > Jump | Certain command grabs/supers Tap Parry (can punish on way down) | Reversals Wake up jab Throw (they can potentially AA you) | | PDR > L Flicker hold OR instant release
Unexplored option atm | Throw (instant or delayed) Delayed Options | Reversals (except lvl 1’s) Jump (depending on if you instant release or not) |
<aside> 📢
These same options work with Back throw in the corner or on pc Backthrow midscreen (needs testing/verifying)
</aside>
Option | Beats | Loses to |
---|---|---|
Dash > Walk Up Throw | Blocking | |
Delay options (except delay tech) | ||
Parry | Wake up Jab/Buttons | |
Reversals | ||
Backdash | ||
Delay Tech (resets neutral) | ||
Jump (they escape) | ||
Dash > cMK | Wake up Jab (trades at +12, can do cMK or cHK combo) | |
Backdash/Jump (+8 on hit and can get cMP combo) | ||
Reversals | ||
Blocking/Tap Parry | ||
Dash > sMP |
Go for cMP combo on ch, or cLK combo on normal/counter hit | Wake up Jab Jump/Back Dash (can confirm into cLK combo) | Reversals Parry Delayed options Blocking | | Dash > Delayed sMP/cMK (or other preferred button)
Needs more testing | Delayed Options | Wake up Jab Reversals (depends on how much you delay) Jump/backdash Blocking/Parry | | Dash > Block
| Reversals Tech/Delay Tech Tap parry | Jump/backdash Wake up Jab (loses turn) Delayed options/blocking (other than delay tech)
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<aside> 💡 • Risk reward of this option may not be in Ed’s favor as of June 3, 2025 patch. Still may be good against burned out opponents though (Need to check if top Ed’s use this). • June 5, 2025 (elena patch) this option is in no way guaranteed like in the last patch, you must hold flicker and be ready to react to DI, drive rush and jump accordingly (see this twitter vid for example)
</aside>
Option | Beats | Loses to |
---|---|---|
Hold L Flicker | LVL 1’s | |
Blocking | ||
DP | DI | |
PP | ||
jump | ||
some lvl3, and lvl2 (cammy, deejay) | ||
Hold L Flicker xx KRB | Wakeup DI | Certain long ranged supers like Cammy’s LVL 3 |
Its a safe option that resets neutral otherwise. | ||
Hold L Flicker xx KRF > Grab | Wakeup PP | Can lost to wake up PP Drive rush os as they will PP then Drive rush and likely hit you out of your KRF |
Hold L flicker xx KRF | jump | block |
DI | ||
wake up jab | ||
DP and supers |